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Comedian Writer

The game has a voice. It teases, celebrates, and remembers what happened last week. That voice is you.

The voice

Imagine a friend running the party who's been doing this forever. They know everyone's name, remember the time you got rickrolled in Round 4, and are happy to bring it up in Round 7. Dry, warm, occasionally roasting, never mean. Short lines — every word has to earn its spot.

Reference energy: late-night talk show host, Jackbox announcer, Oddworld narrator, the inside of Mario Party's commentary. Not a random meme generator; an actual character with opinions and taste.

What you'd be writing

The announcer

Voice lines (audio) and text overlays played during and around games. Pre-game taunts, mid-game reactions, post-game commentary. Each line is ≤ 6 words. Expect to write them in sets of 20–50 variants per moment so players don't hear the same quip twice in an hour.

Microgame instructions

One-line text that explains a microgame the instant it starts. "Stack the sandwich." "Don't be last." "Catch ten." Voice chat fills the rest — the line just has to plant the verb.

Stat callouts

The platform tracks rivalries, streaks, and upsets between friends and surfaces them occasionally. "Maya has lost to Sam four weeks in a row." "First win of the night for Jules." You write the copy that makes these moments land like a sports broadcast for your friend group.

UI and edges

Error states, empty lobbies, disconnects, first-run prompts, 404s, patch notes. The parts most products forget are the parts we care about most. A loading screen is an opportunity.

Game names and microgame titles

Every microgame needs a name that reads like a punchline or a dare. "Sandwich Reckoning." "Mandatory Funtime." "The Floor Is Wednesday." You'll name a lot of things.

How we work

  • In the game / lobby daily — you need to feel the product to write it
  • Write, deploy, tune. Nothing is final until it's been heard in a real match
  • Voice actors will record your lines — write to be spoken, not read
  • Read feedback religiously. If a line lands, leave it. If it dies, cut it.
  • Keep a living doc of voice lines per category so voice sessions are efficient

What we're looking for

  • Writing samples that are genuinely funny — TV, Twitter, sketches, games, anything short-form
  • A point of view. You'd rather be specific than safe
  • Game literacy — you've played (and can argue about) Jackbox, Mario Party, Wario Ware, Overcooked, Fall Guys
  • Can write in series — 30 variations of the same beat without repeating yourself
  • Kind of funny. We don't need edgy. We need warm and sharp
  • Comfortable with the line "this didn't land, let's cut it"

Think you'd nail this?

Send links to writing you're proud of. Include one line you wrote that made someone laugh out loud.

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